Showing posts with label Bangkok. Show all posts
Showing posts with label Bangkok. Show all posts

Wednesday, 17 May 2017

Smelly Yak Cheese

Buoyed by his army's improved performance against the Indian catering crew, Bobroes once more turned his thoughts towards securing control of the Kush, the wealth of the silk road, and of course the cute goatsies. However, on the march, word arrived that another Indian army had emerged from the sub-continent to challenge Ganasha and his Huns, so it seemed prudent to let them fight it out, then crush the victor. In the mean time, there was some unfinished business with the Tibetans, so waiting for the spring thaw, Bobroes pushed into Tibet to avenge their invasion of Persia.

His army caught up with the Tibetans who were encamped on a plain beyond a narrow pass. Two craggy hills narrowed the battlefield in the center, and between them a gentle rise offered a perfect spot for Bobroes to conceal his elephants.

Deployment
As they crested the rise, the Persian scouts expected to see the Tibetan army arrayed in all its (modest) glory on the plain below, but while its camp was there, it was guarded by a scant half a dozen companies of troops. This meant one of two things*, the most likely of which was that the Tibetans were trying something clever, and that the rest of their army was held off the battlefield, and would be arriving from an unexpected direction.

Tibetan armies are usually small, but not this small.
However, King Bobroes was possessed of deductive skills to rival Sherlock Holmes himself,  and quickly deduced that there must be at least two Tibetan forces to arrive, and that since the left flank offered only a narrow pass onto the battlefield, one force would be arriving on the right, and that another was delayed in the center. Accordingly, he send his largest force forward and to the left to outflank the Tibetan delayed command when it arrived, while keeping another force in reserve near the central hill to lure the Tibetans towards the elephants concealed behind it**.

Flank march and reception commitee
He also prepared a warm reception committee for the Tibetans arriving on the right, blocking their way with a line of levy infantry, lining the craggy hills with light infantry to fall on their flanks, and sending his small reserve command, together with some heavy horse from the center to counter attack. A Tibetan command did eventually arrive as predicted, but not liking the look of the welcome, declined to advance, and the battle was over before the Persians could catch them.

A huge force of Tibetan cataphracts arrive.
Meanwhile the a huge Tibetan force arrived in the center, consisting of cataphracts and some light infantry. The Persian force on the left attacked their flank attempting to kill off the light infantry who might pose a danger to the elephants. Losses were exchanged before the Persians were forced to fall back to avoid a potentially disastrous head on fight with the Tibetan cataphracts.

The Tibetans had advanced some way towards the central hill,  but with the imminent arrival of the Tibetan flank march, Bobroes felt it was time unleash the elephants, who stormed out of ambush and down the center of the battlefield with astonishing speed (spent 6 pips to move them four times). However, while surprised, the Tibetans were confident in their ability to evade the clumsy beasts, and continued pursuing the Persians on the left.

Main Moves
The elephants continued their advance, supported by Persian cavalry from the center, while the small original Tibetan force moved to threaten their flank. The Persians on the left had worked back towards the center, and formed up for a final confrontation. The elephants in the center finally moved within range of the Tibetans, and Persian light horse rode fearlessly into the gap between the two Tibetan commands to threaten their rear. Finally the left wing charged ferociously into the cataphracts, killing one and pushing back the other.

Tibetans stand helpless after the feigned flight.
And at this point King Bobroes deployed his smelly yak cheese, declaring a feigned flight with the left hand command. This left the bewildered Tibetans rooted to the spot, unable to move away from the elephants, or to react to the light horse in their rear. On their next bound, the elephants stomped all over the Tibetan cataphracts, a Tibetan general fell to a rear attack, and the heavy cavalry fell on the disoreded pursing cataphracts. Unsurpsisingly, the Tibetans broke and fled under such a fierce assault.

This battle yielded another 23BP to be used for another attempt against the Huns. Unfortunately, a crushing Hun victory over the Indians had left king Ganasha in an unassailable position, and all the warring parties were forced to recognize him as King of the Kush and Keeper of the Goats***.


* The other possibility was a really bad spreadsheet error in Wayne's list.
** This was the same trick I'd used in the previous battle, but I thought that Wayne would think that I would think that he wouldn't fall for it again, and that therefore I wouldn't try it again.
*** Under the campaign rules, if the reigning king of the table defeats all the other players in succession, he wins the campaign.

Wednesday, 22 March 2017

Goat Jalfrezi

After the rather poor showing in the last battle, no-one in the Sassanid army was keen to return to Persia, and answer awkward questions such as "what happened to the old king", so the newly anointed (and imaginatively named), King Bobroes II decided to lead the army for some RnR in India. Consulting his Horsebacker's Guide to the Subcontinent, he found a little place that was rated 5 stars for its goat jalfrezi, and decided that a good meal would be just the thing to revive the mens' spirits.

Not expecting any trouble, Bobroes rode up and politely requested a table for 50,000, only to be met with the surly passive-aggressive response "Do you have a reservation ?", Suppressing the urge to answer "Do I look like a *#@**## Red Indian", Bobroes drew himself up to his full height and inquired "Do you know who I am ?", only to be met with the rejoinder, "I don't care if you're the Shah of Persia, you're not getting in without a reservation." Of course the only suitable response to such insolence was to draw his sword, and remove the greeterwallah's head with a single stroke.

Now perhaps it's a cultural thing, but this totally justified act seemed to annoy the Indians greatly, and there was a great deal of shouting, finger pointing and probably some bad language. More and more angry Indians started to arrive, and after a while an ugly chick on an elephant turned up (apparently her name was Anne-Toni Gupta), and the Indians squared up for a full on battle.

Resolving to instruct his scribes to send in a one star review (rude staff, unable to handle large parties), Bobroes took stock of the situation, and drew up his army to meet the insolent Indians. Their army was formidably large, and drawn up in a strong position with their left protected by a wood and a village, and their right by a large area of scrub. The open ground between was filled with two commands, combining their SpI to make a central infantry block, that was flanked on each side by BwI and HdO. Each side also had some elephants behind, and one had a large block of 8 CvO held back in reserve*. Some psiloi and horde held the the wood on the left, and the third command lead by Anne-Toni herself occupied the scrub on the left with elephants, fast blades and archers.


The armies square up

Bobroes plan was to ignore the Indians in the scrub, unhinge their position by seizing the wood on their left, and then ride down their infantry and cavalry frontally with the Asavaran, while trying to avoid engaging the elephants. A force of psiloi occupied a wood in the center of the Persian position, with the task of engaging any elephants who ventured forwards, before they could engage the Persian horse.

Once again, many of the Indians were overawed by the magnificent sight of the Persian army, and the central Indian command was unreliable, and only agreed to fight after several turns of cajoling by Anne-Toni. Meanwhile Bobroes moved up his crack Dailami infantry to seize the wood, forcing the Indian cavalry reserve to cover them off. This cleared the way for a frontal attack by the Persian heavy cavalry, who make short work of the Indian archers and horde, and on their right broke through and started attacking the Indian reserve cavalry.

Persians storm through the wood
Having already taken losses attempting to defend the wood, the Indian left, collapsed, but the center held firm, and with support from Anne-Toni's elephants that had moved across from the scrub, counter-attacked the Persian left. The light infantry in the center, who had been supposed to counter any elephants, never got enough pips to get into position, and were masked by Indian infantry. Since the Persian left was the low pip command, it was unable to disengage quickly enough, and its horsemen were trampled underfoot by the Indian pachyderms.

The Persian center now engaged with spearmen of the Indian central command, while each side endeavored to intervene with their victorious flank. While the Persian center took considerable losses, eventually their regular C and C prevailed, and they were able to break the Indian center before losing their own, and win the game 19-6.

The battle unfolds
Once again, the Indian cavalry and foot were vulnerable in the open to Persian CvS and they had no answer to the Persians AxS seizing key terrain. Having to deploy first, and with an unreliable central command, the initial Indian play seemed a bit passive, but it turns out this was a cunning plan, and a flank march was expected on their left, whose mission was to intercept the Persian thrust through the wood. Had it arrived in time, it would have caused considerable difficulty, but in the event it didn't arrive at all.**

Still craving goat jalfrazie, rumours reached Bobroes that the annoying Tibetan shopkeeper (the Deli Llama) was now heading for Persia. Reluctantly he prepared to march the army back home, hoping to get their in time before the whole place started to reek of yak's milk.



* This was an exaggerated size stratagem, and there were actually only four.
** Of the three flank marches attempted that night, only one showed up. The following day, the local news carried a story about a contractor hired to repair a canal bridge, who'd removed said bridge, but neglected to leave any warning signs, resulting in three cars and a motorbike ending up in the water. Perhaps the missing flank marches suffered a similar fate.

Wednesday, 1 March 2017

Kapissa is Mine

Now you may recall that in the previous installment, King Bobroes the Magnificent of Persia, had defeated the rampaging hordes of Hepthalite Huns, slain their leader Gnash, and began marching towards the pleasant valley of Kapissa, which he reasoned would be an excellent place from which to control the crossings over the Hindu Kush, and prevent any powers from India interfering with his plan to control the Silk Road.

However, as he drew near, he learned that King Chantony Gupta from India had already crossed the Kush, and taken control of it. This would mean war.

Now in his heart of hearts, Chantony knew that Indians had never successfully invaded anywhere. and unwilling to risk too much of his own army in the endeavor, had concocted a sort of military pyramid scheme, and coerced invited all his Maharaja chums to take part. Thus besides Chantony's own contingent, the army that faced Bobroes contained no less than three allied contingents, two from India, and one from Arakan in Burma.

Starting Positions

Chantony drew his army up in a strong position, with his centre protected by an area of enclosed fields, his right protected by a wood, and his left by a large area of scrub that would hinder the Persian horsemen, but present no obstacle to his own elephants. He placed one Indian ally on each flank, and the Burmese (who were all light footmen with no elephants) in the center. His own contingent of elephants, armoured cavalry and well drilled (if someone effete) spearmen, deployed in reserve behind the centre.

King Bobroes the Magnificent deployed his own contingent of armoured cavalry (known as Asavaran) on his left, another contingent of armoured cavalry in the centre, and yet another contingent of armoured cavalry on the right. Each contingent also contained some light foot, that on the right some light horse archers, and his own contingent contained many Dailami, the best rough terrain troops in central Asia.

As the armies faced off, it became apparent that Chantony's marketing materials had mainly focused on the balmy climate, pleasure gardens, and the cuteness of the native goats, and had made little mention of conflict with angry Persians Kings, or the possibilities of expedited entry to the next life. Faced with the serried ranks of armoured horsemen, the commitment of his allies started to waver, particularly that of the Burmese and the Indian's on his left. However, with many blandishments (got six for his first PIP dice, and spent them all on persuading his allies), Chantony convinced the Burmese to join battle, but the Indians to the left remained obdurate that they would not fight.

Main Movements

Seeing the disharmony in the enemy ranks, King Bobroes determined to strike on his left (the Indian's right). He lead his own contingent on a long march around the outside of the wood to outflank the enemy, while the central Persian contingent moved towards the gap between the wood and the enclosed fields, and the rightmost force, moved into the centre, ignoring the unreliable allies on the Indian left.


It was apparent to both commanders that the area of enclosed fields in the centre of the battlefield was a crucial piece of terrain. Chantony ordered four companies of fierce swordsmen (IBdF) from his rightmost ally to move up and line its edge. As karma would have it though, while Chantony had put much study into that famous sutra, he had neglected the deebeehememasutra, and was surprised when his force did not stay on the field's edge as expected, but instead rushed impetuously into it, seeking battle and glory. King Bobroes though, well understood the command difficulties involved in clearing such difficult terrain, and had arranged converging forces from three different commands to occupy it. With the Indians falling into disorder as they rushed forward, the Persians fell on their flanks and utterly routed them, securing the enclosed fields and allowing their own cavalry to advance safely.

Tiring of arguing with his allies, Chantony resolved to take action against the Persian threat. He ordered the rightmost ally to throw out some cavalry to screen Bobroe's flanking maneuver,  while moving its elephants and archers up next to the wood. The Burmese command moved rightwards to cover the enclosed fields, and Chantony's own command moved to the right behind his ally with the intention of  making a solid front against Bobroes.

Only slightly worried as it was the Indians bound next
King Bobroes rounded the wood, and started to engage the Indian cavalry screen. Initially the encounter did not go well, with the king at one stage in danger of being surrounded, but eventually the heavier and more numerous Persians prevailed.  However, by this time Chantony had brought his own force of spearmen and archers up to prevent further Persian progress. Meanwhile the Persian cavalry had moved up to attack the long column of marching Burmese. The later launched a surprise attack and scored some initial success, but lightly armed footmen (AxO and I) fighting heavy cavalry in the open are always going to have a difficult time, and eventually they were defeated and their contingent routed. At the same time, Persian cavalry, being almost immune to arrows, had killed many archers of the right-hand Indians, and with their cavalry and swordsmen already destroyed, that contingent too, broke and routed.

If you're going to make a final desperate charge, don't roll a one
This left Chantony himself in very exposed position, facing off Bobroes in a line from the wood to the battlefield edge, while Persian cavalry from the centre poured towards his rear. Realizing that all was almost lost, he spurred (or goaded or whatever you do) his elephant on and attempted to engage King Bobroes in personal combat. The latter, being somewhat disadvantaged by being mounted only on a horse, did not think it unkingly to give a little ground, and as Chantony pursued, Persian cavalry fell on his flanks, pouring arrow fire at his elephant, until maddened by its injuries, it through off poor Chantony, and trampled him into the ground. With this the remainder of the Indian army broke and fled.

So with another glorious victory, King Bobroes secured control of Kapissa, but even as he began to relax beneath a pleasant date palm, rumours came that once again the Hepthalites were mobilizing. It seemed that like cockroaches, however many you killed, more will always come.



Thursday, 23 February 2017

Skulking on the Silk Road

Recovering for the Tassle Tussle
(Campaign action as introduced <here>)

As noted previously by Vantonigivussakissa (don’t pronounce it sober) <here> the first force of the Deli (Llama) Delivery Service (known world-wide as the Shaggy Horse Excellent Sandwich Supply Service - SHESSSus) had met an uncomfortable end at the hands of low class Hindus with big cleavers while avoiding the pachyderms.  A classic example of a highly manoeuvrable army over doing the parade ground formation changes and getting mobbed.

The remains of the now timid Tibetans now headed south closing up on the equally chastised Hepthalite Hun chieftain Gnash the Gummy (aka the Toothless) at the head of another elephant laden army of apparently all ‘superior’ graded troops, whether the mammoths or the vicious steppe horsemen.

By this stage a major campaign error by Zhayne Yahwot (Hindus can’t spell) the distracted chief sandwich maker of the Deli was blatantly clear. 

While having the best, most attractive, well trained and efficient kataphracts in the whole continent, all the other dishonest lowly rulers contesting the western end of the Silk Road were all, and I mean ALL, packing numerous non-regulation ‘Pachyderm Packs’!!  Just because my alt-life was distracting me from paying sufficient to the campaign preparation didn’t justified a united effort to collect enormous elephant ensembles at all points of the compass.  Clearly there’s no honesty left in the areas around the Roof of the World.

We caught up to Gnash & his “S” graded rabble and challenged him just inside his home territory.  He turned to face.  The winter had passed and spring was upon us.

Our plan, being VERY small but near perfectly trained, was to close the field of battle down and fight frontally with the kats which could take on anything except the elephants which were to be contained by bow, spear and fast light horsemen long enough to push the rest of the enemy off the table.  We bought two super small commands of Ch’iang allies (rCvS + 7x iLhF + 1 Bg = 12ME) to tuck behind the wings to run interference and to die if required.  At 12ME they only produced a single “knock-on” factor and the high non-general casualty count required to break them gives a cheap amount of staying power.

We used two DH (difficult hills) for our plan.  The enemy swamped the area in difficult terrain too, most surprisingly, and we got the weirdest battle field I’ve seen in years - almost totally blocked by difficult going across the entire width of the table!! 
 
For two mounted armies this is plain DAFT terrain!!
Only three openings existed, a 4 element wide corridor on me left, a single element wide one on my right and a road through a BUA (built up area), nothing else.  I had a total of 3 psiloi elements for terrain work and I was sure the Hepthalites had very few as well.

I decided that with my strong manoeuvre abilities I’d sit tight and pick of the enemy as they came through the openings or over the terrain.  My fortified baggage imperfectly added some restrictions to the left flank which was the only side a flank march was viable on.  Nash deployed only two commands, and I was right to stay put and defend against attack although the elephants coming at my left were less than ideal.

Re-positioning by both armies 
I did a bit of re-positioning and waited.  The enemy u-turned on the road and set about a fast attack in support of his elephants on my left.  This was going to swamp my foot so using the regularness I u-turned them and drew up my position tighter.  I also sent the mass of kataphracts under the CinC leftward to past through the light horse and meet the expected superior light horse flank march from the left flank.



But let’s be clear, Nash had a clear strong plan for dealing with my strengths (and his weakness) and had used the terrain brilliantly in a most unconventional way to out play me so far.  I hadn’t understood what he was doing at all until this point when I realised I was trapped.

Trouble Arrives - Pressed from front & left!!
The enemy flank march arrived and contained more elephants!!  But it also looked small and combined with few hordes being on table, I expected hordes to follow it on next bound.  At this point it worried me a lot less than the fact I was going to get attacked on two fronts and chewed up by the on table elephants.  In my mind I had conceded the game but as I’m good at desperate defensive actions and could hang out for a time induced draw, I remained mostly silent.

Gnash came at me slow and steady, not getting strong PiPs and often being conservative in his actions, knowing I wasn’t able to get away and that he had plenty of time.  I didn’t get great PiPs either but with all regular or light troops, I was getting enough PiPs to mount a steady defence and keep my angled line intact.

Fighting for survival but keeping the pressure on.
Tibetan kataphracts scare off Huns in the urban area
without a fight.
This I did by always looking to fight combats at equal or just superior factors rather than go for more aggressive actions that would leave me exposed to enemy counter attacks.  Nash’s combat dice weren’t that strong so it was all staying intact.  I pushed up on his flank marchers forcing him to commit them to unfavourable combats or receive even more unfavourable attacks later. 

With his other commands streaming around me and my troops slowing being whittled down by elephants I was getting further into trouble without an answer and Nash, seeing this, committed his flank marchers but I got the better of the situation locally.  But to survive in the long term I needed to harm the enemy.  I had picked off a lucky kill on an elephant and broken up their groups a bit but never had any opportunities to turn the tide.  Time to start taking the cheap shots as I could no longer survive long enough even to draw.

In a bound with short PiPs Nash had used a CnC free PiP to turn and push an elephant into an annoying position which had stalemated the end of our lines. 
Taking the cheap shots!!
Honestly in fear of the imminent Tibetan defeat.
My bows had held up elephants and recoiled one or two and the area was confused and messy but generally flanks were secure on both sides.

I spotted an outside opportunity to take a cheap shot, by attacking an elephant in the flank with a kataphract and by ignoring his front I could turn it into a no recoil situation up against his CinC (with the fatal behind an El deal if I could pull a kill result).  Another kataphract supplies an overlap while on the other side I needed my LhF (with an overlap) to beat a LhS to remove then provide the second overlap in my favour.  We still needed to roll-up well in combat but I took the risk as we were beaten otherwise.

The light horse won its combat.  The other combats killed the flank marchers general and an elephant and a glimmer of light was coming through as enemy casualties suddenly spiked – Nash was now pensive.

The risks pay off!!  Diced up & defeat turned to victory.
Yep, you guessed it – I rolled up, let out a “yesssss” (sounds just like SHESSus) until Nash called it a draw – which stopped my excitement and we had to recount!!  The no recoil and no benefit of being an “S” elephant in enemy bound turned it into a doubling – destroyed hephalumps and Gnash the Gummy stomped to death underfoot in the ensuring stampede!!  In outright frustration Nash’s dice bounce off the table only to be caught and returned.

Knock-on effects breaks the flank marching command and a totally unbelievable and spontaneous victory is achieved!! 

Despite my own displayed jubilation I really felt sorry for a clearly annoyed Nash who played a brilliantly planned, prepared and well executed action but fell to the adverse vagaries (not even extreme) of combat dice (& the odd inconvenient PiP roll).

The Hephalites were last seen streaming back away the way they had come, towards the Kush where they were sure to encounter the new current Silk Road Surveyor (King of the Table).  In the meantime the Deli have added delectable elephant steak sandwiches to their impeccable menu list.

Tuesday, 21 February 2017

Silk Sash Bash


In a recent discovery at a famous monastery in Bangkok (Wat Yoosamokin), a remarkable document has been found, that describes a little known campaign in the area north of the Hindu Kush around 560 CE*. With the collapse of the Kushan empire, and the Hepthalite Huns being under pressure on the steppes from the emerging Gok Turks, a power vacuum had emerged, and several surrounding powers saw an opportunity to seize control of the Silk Road, and the wealth that flowed along it.

From the west came the Sassanid Persians under the rule of King Bobroes (probably the last of his name), who had long understood that without the army, there was no empire, that without money there was no army, and that without cash from the Silk Road, it was necessary to be nice to the peasants (which left everyone feeling a bit queasy). From the South East, came the Gupta Empire led by elephant and camel fetishist king Vantonigivussakissa (also known as Chantony Gupta in the Indian texts), and from the south came the resurgent Hepthalite kingdom in India, who had augmented their numerous horse archers, with a powerful force of elephants, and hordes of levied infantry. The final contender was a potentate from Tibet (apparently known as the Deli Llama) who possessed a remarkably well trained and equipped force, albeit one too small to actually be considered an army.

In the opening moves of the campaign, King of Kings Bobroes planned to march east and seize Kapisa, but before he could move, news came that a Hepthalite force under a chieftain called Gnash had invaded Persian lands, and Bobroes moved to intercept them. The armies met on a broken plain, with a small village to the Persian left, two marshes in front on the Hunnic position, and a couple of areas of rocky ground in front of the Persians. The Hun left rested on a gentle hill, and their right was secured by a fortified camp.

Position after first Persian (blue) bound.

While King Bobroes was confident his fine Asavaran would easily defeat the barbarians, he was aware of their annoying tactic of running around trying to surround their enemies, and how tiresome (and tiring) it was to chase after them, and therefore enlisted the help of a contingent of Gok Turks to help round them up. He placed the Turks on the right opposite the hill, some infantry in the rocky areas, with cavalry in the gaps, and his main force of armoured horse on the left next to the village. The Huns were divided into three groups of horse archers, with those on their right supported by some Indian cavalry of rather inferior quality, those on the left were supported by some Hunnic noble cavalry, and those in the middle were accompanied by a quartet of ferocious elephants. Hordes of infantry were deployed to the rear of both armies, but these took no part in the battle.

Turkish Allies (left) and Huns square up
The battle opened with Bobroes ordering the Turks to advance quickly on his right, were he expected that with many of them being in closer order than their opponents, they would quickly drive them off. The Huns appeared to be up for a fight, and furiously counter charged, before suddenly turning and fleeing, causing some of the Turks to stop in confusion, while others charged after them, only to be slain as the Huns turned around and renewed the fight. With the heavier Turkish cavalry left behind, a fierce fight ensued between the light horsemen of each sides, and while honours were mostly even, the smaller Turkish force eventually fled, but left the remaining Huns on that wing too weakened to play much further part in the battle.

On the left, the main force of Persian Asavaran armoured cavalry advanced, attempting to surround the Huns in the middle, while the  Persian centre advanced more cautiously, holding the terrain and the gaps between the rough going and marshes. The light horse on the Hunnic right retreated before the advancing Persians, while riding around in the center probing for an opening. Gradually the noose tightened on the Huns, and they were forced to turn and fight. Two of the elephant turned towards their right to confront the oncoming Persians, while another attempted to break through the Persian centre (the fourth had wandered off into obscurity on their left).

The battle unfolds

First to clash were the Persian Asavaran and the Indian cavalry, who proved to be of not such inferior quality, throwing back the former's charge, before eventually succumbing. A deadly swirling melee took place in the centre, with numerous flank and rear attacks, and many falling on both sides. Two of the elephants were slain, but one forged on throwing the Persian lines into disorder, and opening opportunities for the horsemen to attack. Gnash himself was directing the battle from the centre, when two companies of Persians saw him isolated, however Gnash fought like a man possessed (three consecutive sixes on the combat dice), smashing the Persians, and launching a final attack supported by his last remaining elephant, to try to break the Persian army.

King Bobroes
The Persians, shocked by the ferocity of the Hunnic onslaught, wavered**, but held on just long enough to commit their final reserve. At this point Gnash's luck ran out, and as he fell to the ground, a cry of despair ran through the exhausted barbarian army, and it turned and fled.

Meanwhile, King Vantonigivussakissa had brushed aside (in a 25-0 spanking) a raid form the Deli Llama, and occupied Kapisa. King Bobroes prepared to march to meet him, although his Turkish allies were less than impressed with the support they'd received from the Persians, and he was forced to give them all the loot from the battle, and then some, to keep them onside***.




* CE =  Certainly in Error
** One more casualty on the Persian left would have broken the army. It was a hard fought game that might have gone either way.
*** In the campaign rules, an ally that is broken can't be used again, unless VP are paid to restore it. The Persians gained 18 VP (which can be used for various things) by winning the battle 18-7, but had to spend 20 to retain the Turks, diminishing their starting pool of VP.


Wednesday, 29 July 2015

Grasping at Straws

"How to surround - Come from all points of the compass"

An alternative view to the battle report "Surrounded" here.

The Petra(shop) Boys have their first shot at the “top table” tonight but need to invade Btobemy I in Damascus, a task they are not suited for and a repeat of two games ago which ended in defeat.  A record emulated last week as well so confidence is not high.

The Ptolemies are a moving mass (okay, quite small mass) of unstoppable (from my perspective) pikes, superior auxilia and single wedged knights plus some light troops and maybe an elephant or two.  Frontally, without us hiding behind the stone walls we would be stream rollered in short order.  So should we just build more stone walls??  No way!!  Let’s do the opposite and lower the wall count and do the things that are so unpredictable as to be .................. well, outright mad.

So how to halt pikes without walls?  Psiloi – the Aramaeans can bring the many compulsory bowmen as skirmishing psiloi bowmen which will delay the pikes out of the battle if used well and in co-operation with terrain and cavalry to protect them from the auxilia.  This frees up quite a number of APs (resource points used to calculate an armies efficiency, we play to 400AP) to use on the other mad idea.  We’ll bring an ally of, and our own (almost never used) maximum, of fast light horse so that we can get around the smaller enemy mass and pick at him from all angles.  But wait, there’s more!!

I have years and years of history of flank marches that fail to arrive, having stopped using them in the old country because they just hate me.  On the few occasions I’ve tried them here in BKK they have, true to form, failed to arrive.  Hence I never use them and Bob knows it.

So tonight I’ll use two!!  Each a fast light horse command to attack from the rear, one being a sub-general using the top PiP rating to give plenty of scope for action.  Last week Anthony stole my thunder and used the recently discovered (well, for me anyway) concept of using the delayed battle stratagem to maximise the odds of arrival, the very trick I had been agonising over for days, calculating the odds of a mix of sub or ally generals and with or without the delay and if adding an exaggerated size stratagem would mask the plan or not. 

But tonight well find out if it works for me (like it worked for Anthony last week).  Part two to be written at a later date.

Desperate situations call for drastic means!!

Post Battle Survivors Tell the Tale

(while dining on elephants steaks courtesy of two elements of Ptolemic pachyderms)
We couldn’t quite find the battle field we desired (due to terrain generation vagaries) but we weren’t too unhappy with what we got.  Even though one side was a bit restricted for entry points we put out both flank marches so only had two commands on table.

Deployment was defensive with defended dunes on the left and plenty of psiloi in the open in the centre to act as pike delayers.  As expected Bob’s pikes were front and centre although angled a bit and he was offset to his left (my right) with most of his support troops.  Two inferior elephants were almost on his base edge so far away that they looked like they had no interest in getting involved while his knights in wedge formation were on the other flank also way back in reserve mode.  These two rather strange deployments plus no 4th command set my mind racing looking for a cunning plan.  I went ahead and called delayed battle, worrying that it might give my plan away.

Imagine my surprise when my Skythian flank march made its appearance on only the second bound!!  Things were looking better although it would be a tight squeeze to get on between the terrain and I’d have to deal with the knights almost immediately which would mean swamping them with numbers.  To this end I went in column around the terrain, accepted that Bob would get first charge (depending on his PiPs) but would then be in position to hard flank elements and move around into the rear of the knights.

Bob, unlike me remembered that light horse flee from knight, so pick only a single fight head on with the column.  When you have a fast light horse general the best place to keep him alive is at the rear of the formation so they are safe from the light horse lottery effect combats.  So that’s where my Skythian was properly positioned.  Until the column fled with (ahead of) the element that was beaten and the last element, the general, fell off the edge of the world/table and was lost!! 
The stinkiest piece of smelly cheese we’ve seen out here for a long while!!

Being a small command and with the general’s loss having such a big effect they didn’t stay much longer and apart from one knight destroying half of the Ptolemies baggage they did no damage.

In the centre of the table I was just mucking around and stalling for time and slowing pushing the psiloi across to intercept the pike blocks.  Maybe I was too reckless with the light horse here and took casualties for nothing in return although I’d taken risks against the PiP dice that had caught me short a couple of times.  I choose not to mention Bob’s artillery damaging my exquisite stone walls with such abandon and ease, to say nothing of killing the elements so easily.

Then the earth shattering news!!  Despite my track record almost all flank marches arriving in subsequent games, this time the second flank march arrives and 19 light horse march on the table as far as they can almost into contact with the three cavalry posted by Bob as pickets on my right flank.  As this was Bob’s low PiP allocation command I think Bob was restrained when he said in an even British voice “Oh, this could be really quite bad, it could”.

Of course it wasn’t.  The three cavalry diced they way to survival too many times and while we split off some horse to catch and dispatch the elephants (from the rear both times) the flank was only ever a threat rather than a danger.  We took a cheap shot at a general with hard flank contact via the DH but it didn’t come off either and we stalled. 

The psiloi from two commands of the main force had come up to put on pressure on Bob’s rescue teams and by turning elements, maximising no recoils and at times co-ordinating with the light horse were causing casualties.  The psiloi were also able to push into a gap that had opened in Bob’s line looking to exploit hard flanks and rear attacks.  To prevent this Btobemy himself (the CinC) was the only available counter so he went stomping on the peasants and buried himself unsupported and unprotected in the mass of light troops. 

I got in two attacks with double overlaps and hard flanks in consecutive bounds, needing to roll two-up on the dice to have our javelins skewer Btobemy (we were PsS to his front not PsO as Bob noted, these being the flanking elements) but we failed to do it on either occasion.  Time was called and we had to resort to book-keeping to get a campaign game victor.

For all it ended in ultimate failure, I was very pleased with the way the overall plan had turned an expected mundane beating into a surprisingly close run thing.  There is something to be said for bizarre plans.

Wednesday, 15 July 2015

The Protagonists II. The Ptolemies

Since cataphracts featured so heavily in the last campaign, we wanted some different troop types for this campaign, and hence the conflict in Syria more or less chose itself as the only arena where we could field enough compatible armies.

I figured I'd be something Hellenistic as I had suitable figures to use from the Bactrian Greek army. There were only two Hellenistic powers standing by this date though, and with the Seleucids having too many cataphracts, and being but a shadow of their former selves, that left the Ptolemaic Egyptians. So I shall give battle as king Btobemy of Egypt, the first (and probably last) of his name*.

I've never really looked at the list much before, but it turns out to be a handy army. The core of pikemen is augmented with lots of peltasts (Ax(S)) for controlling difficult terrain, cavalry wedges that are excellent at killing Romans, and there's a good selection of mercenaries available from Elephants to ferocious Galatian swordsmen. The standard pikemen can also be augmented with superior guardsmen (Pk(S)) but that'd mean I'd have to paint them, so they'll only be used if really needed.

Battle plans should be pretty simple, some terrain to close down the table, then hey diddle diddle, straight up the middle with the pikey boys. Peltasts, elephants and wedges will deal with anyone wanting a nibble at their flanks.

That then was the plan in their first outing, a side table** game against Wayne's Nabateans, and a waterway on one flank, sand dunes next to it, and a BUA on the other meant the terrain was set up perfectly. However, when Wayne deployed, I found that the cunning Arab had stymied my simple and elegant plan by building a wall (dry stone wall TF) all across the centre of the table manned with two dozen bow elements. A quick check of the rules showed that rather than the factors of 7 vs 3 I'd been anticipating for pikes vs bows, I would now get 4 vs 6. The pikes therefore moved up to just outside shooting distance from the wall and stayed there for the whole game.

Needing to do something different I attempted to seize the sand dunes next to the waterway with my peltasts, while sending my heavy cavalry through a narrow gap between the dunes and the water to outflank the wall. The peltasts outclassed anything in the other army, and I expected them to seize the dunes easily and ease the exit of the cavalry from the narrow gap. However, they failed miserably in their task rolling a whole bucket load of ones, and allowing Wayne to adroitly bottle up my cavalry column by transferring his own cavalry from the other wing. My cavalry wedges tried to bust their way out of the gap, but while doing some damage, the were defeated and broken.

With two plans foiled, and cursing my dice, I switched my attention to the other flank, and tried to work around the wall from that side. Here I deployed more peltasts and some Galatian mercenary cavalry. Wayne's flank was guarded my a large command of horse archers, but as soon contact was made my dice luck switched around and Wayne's flank guard was swept away and broken within a couple of bounds. With their position behind the wall hopelessly outflanked, and no more reserves, the Nabatean's positions crumbled. A nineteen - six win for the Ptolemies then, and nineteen valuable bonus points to use in the challenge game against Nash and Romans.

* Some of you more scurrilously minded folk (I'm looking at you Suetonious's grandad) may be wondering whether Btobemy really married his sister. Well damnright he did, as she's well hot, and looks just like a young Elizabeth Taylor.

** One day someone will make a post about the campaign rules, but basically there are two games each round, a challenge game which will eventually determine the campaign winner, and side table game where you can win bonus AP to use in the challenge games.




Sunday, 12 July 2015

All Roads Lead to Damascus - The Protagonists: 1 The Marian Romans

Rome in this period is still a Republic, but she teeters on the verge of becoming a Principality. Power is slowly be wrested away from the Senate and the people and is falling more under the spell of one great family, The Familia Prope Fraxinum.

At the start of the campaign the family led by Pulcher, has its claws deep within the Senate and the military. Popular with the mob and with equestrian (noble) families alike, the position looks favourable for the Prope Fraxinum. As Rome, is pushed further into military commitments in the East, so the family will tighten its grip on the Republic through clever manipulation of the legions and nepotist promotions within the military and the senate. When the time is right, they will declare the head of the family as Principal of Rome, Emperor of the Roman Empire.

The Roman army at this time is based round the legions which were mostly heavy infantry organised into cohorts (see the following link for a detailed account: https://en.wikipedia.org/wiki/Marian_reforms). The legionaries fought in close order with shield, pilum, and gladius. The Romans themselves had very little cavalry and few light troops. The majority of these were supplied by auxilliary troops supplied by annexed nations and mostly fighting in their native style.

In DBMM game terms, the Marian Roman army is fairly flexible. It has a Regular command structure and a strong core of Regular Blades (legionaries). The blades are good in open terrain and hold their own in rough or even difficult terrain. The optional troops add to this flexibility. The option to field Cavalry, Light Horse, Auxilliaries, Psiloi, Artillery, and even an African Elephant gives the Romans an almost 'swiss-army-knife' feel to them. They pretty much have something for every occasion. This makes them a fairly easy army to use and a difficult one to play against.  The downside is that sometimes there are too many bits and pieces and not enough of any given troop type other than blades.

The Roman player, Nash, is from the UK (born in Wales and brought up in Staffordshire). He has lived in S.E.Asia for 15 years or more. His gaming background included a period of competitive DBM play, and attending tournaments was a regular pastime - his claim to fame being 3rd place in The World's at Derby one year! Unfortunately, this DBM heritage sometimes gets in the way of DBMM play (rules and combat factor changes ) as occurred in the first campaign game much to his chagrin. He rather fancies his chances in the campaign for two reasons:
1. he is using the Romans
2. losing last year's campaign taught him some valuable lessons

Should anyone be interested in playing DBMM or other games in Bangkok, or would like to comment he can be contacted here or at monkey.nash@gmail.com


All Roads Lead to Damascus (or A brief Introduction To Our Latest Campaign)

Circa 100BC, 4 great nations have risen to dominate the ancient world: Rome, in the West, Parthia in the East, Ptolemaic Egypt in the South, and the Arabian City States in the South East. These four super powers are now expanding their frontiers to clash upon borders of the others. There can be no alliances, there can be no forgiveness, and there can be no negotiation. There can be only WAR!


Rome is quickly spreading her sphere of influence further East through Asia Minor and into the rich trade routes of the desert frontier. 

The Parthians are pushing west to reach the shores of the Mediterranean and its valuable resources. 

The Ptolomies have their sights set on their ancestral homeland, Greece. 

And the Arabian City States are pushing north west to control the trade between East and West and the vast riches there-entailed.   

There is one place that holds the key to each of their ambitions, and it is there that the fate of civilisation will be decided once and for all. It is there that we will make history or die in the trying and that place is DAMASCUS!





All Roads Lead To Damascus - Battle Report 1

Barbarians Get Awkward in the Orchard
or
Village People Go East

Report by our scribe in the field Dubius Factus.


This week saw a valiant defence of our Republic and the loss of a true Roman hero. Roman soil was soiled by filth of a barbarian horde. The Gods were with us and the horde was sent packing!

The day began well for our illustrious general, Legatus Pulcher Prope Fraxinum, who although late in years was still considered a strategic genius. The invading barbarians with their dodgy facial hair, leather fetishes, and love of anything a little fruity' were easily lead to an area heavy with orchards and steep hills, thus funnelling their advances exactly where our hero wanted them.  Upon entrapping the enemy in this constricting terrain, further advantage was gained by enticing the horde with promises of dancing and sweet drinks at the fable temple of the Blue Oyster. The Parthians in such a hurry to quench their queer desires, deployed first and Pulcher was able to take advantage. The barbarians scouted the area well uncovering our ambushes, but this was planned and accounted for.

The moustachioed villains deployed four commands with their cataphracts and horse archers on the flanks and a mass of light infantry and Psidian allies crammed into the orchard (no doubt trying to locate the fruits of Temple of the Blue Oyster!). The marvellous Romans deployed all 4 commands to their right flank with cavalry and legions ready to advance upon the unwashed heathens.  Two ambushes were prepared, one on the hill to the left flank and another in the orchard to the right flank.

The Parthians had the initiative but in an act of cowardly ignobleness, immediately turned tail (as if already in the Blue Oyster!) and tried to flee the field. Pulcher in turn was hesitant (rolling three 1s for regular commands), expecting some barbarian trickery. His ally general Rolus Asixus however, saw the Parthians retreat for what it was and was quick to charge across the field. Cavalry, Legions and Peltasts all advancing to close the gap and trap the savages.
And thus the battle was engaged. The valiant Romans pushed the attack on their right flank whilst the Parthians sought without success to escape.  On the left flank, the psiloi on the difficult hill proved enough of a distraction and hindrance to effectively negate Parthian efforts. In the centre, the Roman auxiliary were outnumbered but held on.














Having trapped the Parthians from escaping on the right flank, the Thracian light horse (o) pinned the cataphracts in place and launched an attack on the few horse archers (f) guarding their flank. The Thracians did their job and punched a hole in the Parthian line. Trapped and outflanked their days were numbered. It was then that barbarian heavy knights decided to actually fight. The CiC supported one of his brethren against sole Roman cavalry alae.  The barbarians, encumbered by their facial hair, leather and studs, were destroyed with great violence. That was enough to break their spirit!

Pulcher himself at this time stepped to the fray as he felt his years upon him. His closest aids tell us that he saw the battle was won on the right flank and his job was done, thus he wished to end his days in glory upon the field of battle. He is quoted as saying, ‘I am long in years, old beyond reckoning. The fields of Elysium await me. Let me die here in glory!’ as he charged the enemy foot.  The battle raged and he was driven back by a stubborn foe. It was while falling back that old age finally caught up with the old warrior. He slid from his horse, happy in the knowledge that his day was glorious.* / **

With the CiC fallen, his very small command broke. However, there was little effect on the army and on the right flank the Parthian CiC was fleeing with the remnants of his broken command. He was ridden down in eternal shame with his back to the enemy and his (or someone else’s) tail between his legs.  The Roman army was in a fine position to move into the rear of the enemy. The baggage was undefended and the Psidians exposed.  Alas that time favoured the barbarians this time and the battle was forced to end.

The result: a glorious victory for the Republic ***. An honourable death for a long lived and loyal son of Rome. A dark day for the invaders. And the start of a new era for the newly appointed Legatus Rolus Asixus!

*Actually, the cic was 6-1ed by the auxiliary. Now, this should not have killed him but for the fact that I for some reason reverted to DBM (not dbmm) factors! Anyway, the mistake was made and not noticed until sometime later

** It could also be that old age caught up with him as he awaited the Parthians to finish their moves!

*** It should have been a bigger victory. In the end the result was close 14 - 11 I believe.  Anthony is a newish player to DBMM and his plan was too ambitious for his irregular army. In other ways he played well though.


We were fortunate enough to interview Legatus Pulcher Prope Fraxinum prior to the engagement and discuss his plans.

Dubius Factus: Legatus, What is your opinion of the Parthian army?

Legatus Pulcher:  The Parthians have 2 strengths. The first is in their highly mobile and flexible Light Horse. The second is their Heavy Cataphracts. They may also outnumber us.

DF: Does this worry you?
LP: Worry, no. But I do have to consider their strengths and weaknesses. If the light horse envelope us then we could have problems. If the Cataphracts attack our cavalry we will be in trouble. Therefore, I must do two things: stop the LH from going around our flank, and keep their cataphracts away from our cavalry.

DF: How do you plan to do this?
LP: By choosing my ground very carefully and by attacking with a combination of troops, this forcing the enemy into my killing ground against the troops that I want them to fight.  The battlefield needs to be dense with difficult terrain to channel the enemy. If it is an open battlefield we will not be able to stop him. Our troops are better trained than the barbarians and we will be able to manoeuvre more effectively through gaps in the terrain. We will be able to reduce the battle to a small area thus negating his speed and flexibility.

DF: Are the cataphracts a great danger?
LP: Yes. They are deadly against our cavalry and against the legions. However, given the choice, I will attack them with the legions as we should win on attrition. The ideal situation though is to create a situation in which the cataphracts are unable to join battle. Our easiest targets are the horse archers. Although fast, if they can be pinned down they will be destroyed. Again, the terrain is key. We will draw them into our defensive positions in the hills and orchards.

DF: You have a choice of allies, which will you take?
LP: My first choice was to take Sarmatians as their heavy knights (kn f) will be an equal threat to the enemy knights. However, after some deliberation it was decided that this would be too much in the hands of Fortuna. My next choice was Skythians with their unnumbered horse archers, but again that was a risky choice. In the end, I chose to enlist my own nephew Rolus Asixus. With him commanding half the legions and cavalry it would allow me greater numbers and more flexibility with my commands. Regular troops are also more reliable.


DF: What is your opinion of the Parthian general?
LP: I have a great deal of respect for him - I would be foolish not to. But, he will over complicate his plan. I am not sure how, but he will. I will expect him to try to draw us into open ground, but we will force him into the hills. I also expect him to outscout us, but we will set up ambushes anyway. If he brings foot, we will outclass them. If he brings mounted, we will close the battlefield around them. Either way, we will be victorious.

DF: Legatus Pulcher Prope Faxinum, thank you and may Mars smile upon you for the glory of Rome.

LP: Thank you. Ave.