Damaging the myth of "S" superiority.
Having dealt
to the Juan-juan last week we found the Qarakhanids were close behind them and
invaded Brittany this week.
Both players
were less than a 100% fit due to sleep deprivation (from the long march from
the Tamin Basin?) and a gout flare-up (too much consumption of well matured Frankish
grapes?) but we like our weekly games so played on anyway. Of course the excuses were already declared!!
Our defensive
position was okay. I took the time to
ask Bob if there was movement room around the Wood on his left flank, to which
he confirmed there was although just an element wide. In his deployment he placed 4 PsO at the
inner rearward corner of the wood to obstruct anything circumnavigating it,
which left me with many moves agonising over whether it was a ambush trap in
the wood.
We deployed to
stretch across the table and pull the enemy back and forward and as planned we
were in several groups to give options on where to employ our PiPs. The Qarakhanids had an smallish ally front
and centre (unreliability insurance) and general the Lh forward and the Cv to
the rear so it could be deployed to points of need, especially the unexpected
regular “S” Ghilman. Bob also had a
regular CinC with irregular sub-generals to utilise some PiP exchange rules.
From the
deployment our plan was to run wide right around both flanks, push into a gap
we saw in the enemy line allowing us to separate and gang-up on a lone enemy
command, plus to hold the line elsewhere.
It involved low PiP requirements for us but should cause higher PiP usage
to respond to all the threats. An
spontaneous plan was adopted with their initial 5 PiPs, to march the Franks
from left to right and go hunting the concentration of cavalry on the right
(Bob’s left). To achieve that we’d have to
smash through the Horde line first, something the KnF do very well.
The
Qarakhanids respond to the limit of their PiPs and space but don’t appear to be
too aggressive. Once they see where the
Franks are going they come forward en-mass to try and interfere and prevent the
Franks getting to the far right where the CvO is the best target and instead
force the Franks to engage the CvS behind the left of the Horde line. This was not something I wanted to do because
they would get first charge with “S” on “F” outcomes.
On the left,
Bob’s right there is a game of cat and mouse as his all Lh command dances with
a mixture of double ranked Breton Lh and some Cv that had formed an inverted “V”
to entrap the enemy.
Once they did
engage the Bretons did better from their depth, greater numbers and the
occasional Cv at better factors. Casualties
on both sides but the Qarakhanids’ were occurring a bit faster and leaving
exploitable gaps.
At this point
a phantom elephant passed along the battle field causing much fear in the
Breton commander**.
On the right,
after agonising over the ambush danger I sent a couple of LhO around the
wood. There was no ambush and Bob
commented that after my setup time questions on the route that it would have
been so obvious that he never thought I’d do it. The rest of them moved between the wood and
the orchard (containing our PsS ambush) to be a flank threat to the Frank
attack expected in a couple of bounds.
Unfortunately
these did trigger a ambush from the front left of the wood and some very canny rules use saw the “turn to
a flank attack with no space” situation resulted in my Lh being sucked into the
wood and fighting with difficult going factors plus double overlap and no
recoil. From -2 to 2 we diced our way
out of it!!
We did spring
our PsS ambush on the ambushers but just to scare them away from the
fight. To me this was a side show and I took
some casualties here because I didn’t get the PiPs to really try and extract
them. They were holding the line which
was their job and should only die slowly anyway!
In the centre
I protected the Franks flank to try and get them into the best location but
didn’t pick any major engagements.
On the left we
continued to react to the enemy engaging us and gain that slow advantage in
casualties and position.
It was all
going to come down to the battle around the Franks attack. I had lots of support around that area,
positions to make overlaps and a greater element count. I was prepared for a battle of attrition.
The Franks are
closed down by the Horde and aren’t able to pass along the line as far as
desired. Impetuously they turned in the
Hordes ZoCs and engage the left end (my view) of the line rather than the right
end. The Frank general is not engaged
but provides an overlap on the far left.
One bound and
the five elements cut through the Horde, to a man. Of course they are now counter charged by the
rCvS Ghilman, that dreaded “S” on “F” situation being intentionally used by
Bob.
The dicing is completed
and one Frank is dead (of six, the general now engaged and overlapped by LhS), two
recoiled, and most importantly a Ghilman and a CvO repulsed. Survival - now retaliation!!
Retaliate we
did, filling the gaps with Breton Cv to maintain overlap factors, the Franks
knights charged through, into and over the Ghilman and Cv using the Kn own
bound QK. The command demoralised and teeters
near breaking. And next bound was not
looking to dangerous due to the sudden lack of Ghilman, just the CinC plus one surviving
and then we could recharge again.
However we had
also had a good round of rear attacks and such positional advantage combats
that the left hand Qarakhanid (their right) command broke and the knock on
effect broke the CinC’s command and the army.
Battle over with losses of only 7ME out of the 91 ½ME A 8 element ambush was never declared.
The defeated’s
closing comments were that the volume of cheaper LhO is better than the lesser
numbers of quality iLhS in the light horse fights (cum lotteries). While it is a premise behind the Bretons to
be fair I also think that they need to be double ranked, played conservatively
and not stray too far from some CvO support.
Don’t take undue risks, take only advantageous combats and sooner or
later a bad PiP role will see the iLhS go impetuous and put themselves in
danger (although it didn’t happen in this game).
Today the
Bretons again played at being bigger, wider and enveloping the enemy when it
was to our advantage and avoiding combat when a disadvantage. It worked.
Maybe it helped that there was no PiP crisis (but that’s part of the
conservative attack plan) and the combat dice may have been slightly tilted in
my favour. The Qarakhanids didn’t have
the manoeuvre control or numbers to counter all the probes over such a wide
area and had to make some less than ideal counters. And their Ghilman were a bit unlucky in their
one charge that didn’t quite play to the odds.
* = A major
town in Brittany in need of defence. A
few breasts also needed protected from the raging asiatic hordes of barbarians
a task that we excel at.
** = I was checking base positions with Bob’s after
his move where a group had developed some gaps within the group formation.
Pointing to
the distance between his Hordes and the orchard Bob says “There’s an elephant*** wide gap down here”. Hang on I thought, there’s no El on the
table, unlikely to be able to ambush into that location and I’m sure CATs can’t
have El options anyway. But my heart
skipped a beat because an El at that point would be a disaster. So I had to ask for fear of having missed the
obvious. Luckily it was a phantom.
*** = slip of the tongue, should be “element”.
Wayne's covered it all pretty well this week, so I won't right a long report. I didn't really have much of a plan this week,other than hanging back and seeing what opportunities arose. I was rather too preoccupied with keeping my CinC close to a SG so I could swap pips.
ReplyDeleteI played too aggressively on my right and learnt that god is indeed with the big battalions. I did manage to set the Franks up for a decisive clash with my Ghilman. Statistics said I should win, but statistics is a cold hearted bitch sometimes.
Hi Guys
ReplyDeleteI am an ex-DBM player living in BKK. I would like to get back into TTgaming but have limited options here. I have never played DBMM but would be interested to try.
Do you guys have a club here in BKK or know of any where to get regular games?
Cheers
Nash
monkey.nash@gmail.com
Greetings Nash
DeleteI believe Bob's got a reply to you directly but you are always welcome to join us when we play, which is weekly (generally).
To one and all, there is an open invitation to play here in Bangkok for anyone resident or just passing through. We can supply the toys on 6mm.
Cheers
Wayne
wain.bkk@gmail.com