The Rhus have
been painted enough to get fielded and they have had an impressive if
butt-clenching existence*. Their only
non-wins over a span of more than two months* (that’s eight encounters) was a
lose and a draw, both to the Parthians.
The Rhus are
getting rested, to allow some extra paint work can be done including alternative
allies, so that they can be fielded in differing guises. Wait for the 100% all Rhus, no external
allies monster to appear next, followed by Viking allies then the final
Viking/Leidang option as the total package.
As Bob said,
we both have the ability to morph our Kushans into Parthians, where they are
even more monochrome than the Kushans (who still fell to the Rhus) as they lack
the pachyderms and assorted Indian foot, but do, I suppose, have more ally
options.
Thus, in line
with a growing trend of fighting civil wars where we can, it was deemed time to
decide who was the King of Parthia and who was to be a footnote to (DBMM in
BKK) history.
Firstly I
needed a cunning plan.
With the
Parthians being iKnX & iLhF with little else, the KnX are the kings of the
field (albeit somewhat un-manoeuvrable), while the LhF would be buzzing around
ensuring the KnX were too PiP starved to attempt more than basic manoeuvres. As I didn’t fancy using outright luck to win
a ‘walls of steel clash’ I looked at the idea that the winner would be the one
who destroyed the enemy’s KnX while keeping his own intact. What did the most damage to KnX?? Well, that would be Wb, Bd and non-X knights
of which none were available unless I used allies. Amongst the allies there was only the
impetuous, fragile iKnF of the Samaritans and Scythians.
Knowing I had
a huge Arabo-Aramenian army usurper Bobarsaces was bound to expect a large
Hatrene ally bow-wall to be used block off a significant part of the
table. So the first decision was not to
employ Hatrene mercenaries. At this
point I couldn’t decide which KnF group to bring - re-introduce the cursed** Scythians
or a larger group of Samaritans who didn’t come with any flank protecting
LhF.
So the plan
was going to be to charge the usurper’s KnX with KnF, destroy as many as
possible and then use my own then almost invulnerable KnX, with flanks well
protected by Lh, to slowly mop-up all enemy on the field. That meant I needed the maximum KnF to ensure
the enemy was as damaged as much as possible – decision made – bring BOTH
allies, Samaritan and the cursed** Scythians.
To improve the odds the terrain would be chosen to box him into an area so
that he couldn’t easily get the KnX away from in front of the KnF.
I was a bit
off putting to learn on game night that Bob was also using a AD35 list, the
only time the Samaritans are available and I didn’t want a KnF on KnF conflict
just as I hope to avoid the mutual KnX clash.
However Bob was even more dismayed when I, as invader, selected two
Marshes as terrain and a flank edge as the additional allocation number. Maybe it was all bluff.
I got the
terrain I wanted, interfered with a little by a SF between my M’s but that
could be both a boon or a bain. I
deployed first and put the two ally commands with all the iKnF (12 including 2
generals) as far forward aimed directly in the only space where Bob’s KnX could
deploy. My KnX were held back to be the
reserve and the Lh commands on the flanks were well back also because I would
need to use them to re-deploy quickly to counter Bob’s deployment and provide
the flank protection for the Kn’s. LhF
were to be sacrificed to protect flanks as the heavies made an unrelenting push
forward because we are an all mounted army.
Once Bob had deployed
I was confident that my plan would at least be tested, I had the matchups I
wanted. All I had to worry about was the
missing 4th command. Game on
and the KnF went forward while Bob’s attempts to breakup the formation weren’t
overly successful although I lost a general, and once we hit the enemy line we
were doing damage. The missing command
appeared in the rear (as delayed) which was better than having to deal with a flank march. Now my Lh commands were then able to be
redirected to cause the maximum discomfort, including the CinC lead group, plus
a few Scythians, going after a lesser number of Lh wide on the left flank.
As a good King
and leader, the allies were always going to take the casualties and this they
did but by the time they broke they had broken one enemy ally command and
disheartened two other commands, although this didn’t affect the Kn’s in those
two commands. At this point it was still
in the balance, my fresh KnX reserves and a fresh LhF command joined the main
fray but the matchups were no longer ideal, so I had to do damage elsewhere to
break another command before my army took enough random damage to tip it over
50% (the fresh commands weren’t going to break anytime soon).
Thus we
actively pursued the enemy out on our left flank and boxed them against the table
edge. It was end-game time and in one
bound, had we won all the flank command combats (with enough dice points) we
would have pushed the enemy over their 50% mark. But it wasn’t to be, we in fact lost a couple
of combats, and then they avoided the combats in their bound, and I didn’t have
enough PiPs to catch them all again subsequently. Thereafter I had taken the
few casualties elsewhere to pass the 50% mark myself.
An oscillating
battle, down to the wire and as bloody as hell.
Great fun.
I could blame slightly below
average PiP dice (recorded fact), certainly less than Bob’s, but such is life
(virgins to be sacrificed*** before the next encounter to appease the dice gods)
although I can’t complain about the combat dice.
But please
NOTE that I, King Watagases I, rightful king and all round good guy, survived, and
NOT a single cataphract was lost by me in the exchange (unlike Bob who managed
to kill off many of his leading nobles) so I will be returning to again fight
for my rightful place on the upper most throne in the land.
[Don’t forget
I’m also the biggest fluffiest Kushan**** after recovering from a first game
lost – I will do it again!!]
* = Battles not reported due the learning experience producing to many
embarrassing errors to admit too.
** = Refer to February 2012 Blogs for the cursed Scythians story.
*** = An action completed last night in preparation for tonight’s game
(although a recycled virgin had to be used).
**** = This group of battles are reported in Feb-March 2012.
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